Every one runs the same CE.SDK headless engine. Three share a UI kit and differ only in skin β the rest were each rethought from scratch, with their own interaction paradigm.
Candy arcade. Chunky press-down buttons, springy sticker panels, confetti and synth pops.
Retro handheld console. PICO-8 palette, scanlines, dialog-box panels and chiptune bleeps.
Hologram command console. Glass HUD panels, neon glow, scanline materialize, system-log toasts.
The chromeless editor. Tap the paper and a command wheel blooms where you touched; controls orbit the selection on canvas.
The language-driven editor. Type incantations β summon star, paint gold, seal β while a chronicle narrates.
The hardware editor. Drag rubber pads onto the canvas, turn real knobs, sequence clips on a timeline, bounce to MP4.
A deck-driven design engine. Draw cards, throw them at the canvas β summons make elements, enchantments restyle, rituals reshape the page.
A UFO-catcher parlour. Your cursor is a swinging crane claw: grab prizes from the case and drop them into the cabinet.
A backcountry poster studio. Plant pennant flags on a WPA park map; aligned waypoints blaze into gold trails.
A dawn-lakeside editor where the asset library is a lake you fish β cast, wait for the tug, reel in the green.
A 1974 short-order kitchen. Toss ingredients onto the plate, season from glass shakers, ring the bell to plate up.
A botanical composer where elements are grown, not inserted β plant seed packets, water them, press the result.
A delegate-to-pet editor. You never touch the artwork β you feed a stop-motion clay creature snacks and he waddles over to do the work.
A beat-locked funk console. Every edit quantises to the next eighth note; hit the groove and the drum machine layers up.
A Le Mans service bay. Chalk jobs on the pit board, roll the element in, and four crew swarm it against the stopwatch.
A tilt-shift model town. Plop buildings from the catalog and drag out zoning districts that re-dress everything inside them.
An editor played as a board game. Every action is a notated move in a ledger you can click to rewind the whole match.
A himitsu-bako. Tool panels ride inside the box walls on real detents; find eight secret moves to light the lid.